Reply To: BILLAIN Q&A PART II
What is your general workflow for sound design?
Mic recording, multilayering samples. Loads of reaktor usage. tweaking and triggering with kontakt player as well. but i now started to you patcher as well its a very cool thing in combination with peak controller
Y U NO S-LAYER?
I made this
Any updates on the operatic dnb sci-fi narratives?
still writing it 🙂