Analysis of S5 Bonus #2: Hypoxia
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2019-06-07 at 15:56:23 #83541,HarryModerator
I’m slowly catching up on older videos that I didn’t post write ups about yet, so these videos might not be available to everyone reading the forum. Near the end of Season 5, Hypoxia (Methlab) had three bonus videos available; two in Your Videos (you had to be subbed when these were released in order to see them), and one on Sample Genie / Digital Labz YouTube channel.
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Part 1 – In The Studio (14:56)
Link: https://www.youtube.com/watch?v=tEtmh21wu7w00:30 – playing a track forthcoming on Methlab (I can’t ID it, don’t think it’s out yet, over a year later)
02:25 – going over the arrangement of the track
02:55 – techno style kick, layered with a transient to cut through the mix
04:05 – says the did not use many FX to create sounds for this track
05:50 – reece bass, which they made several variations of
– Originally made in FM8, runs through the following signal chain: distortion (Trash2) ➡ multi-band distortion (Maul) ➡ Reverb (Pro-R) ➡ EQ (Pro-Q)08:50 – going over track FX
– White noise risers, Omnisphere, samples11:10 – Serum with just the Noise OSC on, running through a reverb, uses this to add high frequencies to the drop
14:00 – second half of the tune is a different drum pattern, some different variations of the bass
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Part 2 – Bass Design (16:02)
Note: Only available on Sample Genie site Your Videos, if you were subbed near the end of Season 5– Bass created in Native Instrument’s Absynth
– Likes making sounds in Absynth and resampling
– Does not like the built-in FX of Absynth though01:50 – morph waves section = harmonically rich wave shapes
03:30 – bandpass filter with a lot of different envelopes
– Notes this as one of their favorite features of Absynth
– Actually looks similar to Serum’s LFO section04:55 – assigns an envelope to pitch
– Also tries this earlier on the filter frequency05:50 – adds a second OSC to add upper harmonics
– Has an envelope that cuts out OSC A, just as a second envelope brings in OSC B via OSC amp12:15 – looking at FX chain
– Flanger – adds a wideness to the sound
– Distortion (Trash2) – can boost the sound, sometimes subtly widen
– Compression
– Another distortion (multi-band, Maul)
– Reverb (Pro-R)
– Multi-band compression
– Limiter (Pro-L)
– EQ (Pro-Q)
– Distortion (CamelPhat) – for a little bit of tube distortion
– Waveshaping – uses Trash2 for this—
Part 3 – 909 Re-Sampling (12:24)– Using D16’s PunchBox to make kicks, bass, and other sounds
– Starts with a 909 style kick04:10 – using PunchBox to make percussion
05:10 – using PunchBox to make hi-hats
05:45 – explains how he will make a sample pack of drums, usually 10 loops, done in about 20 minutes
06:00 – using Absynth to re-sample sounds
07:00 – running a sample through a bandpass filter with interesting filter automation drawn in
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