Analysis of S7E01: NickBee – Mixing & Mastering
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2019-07-30 at 14:09:36 #90307,HarryModerator
Start of Season 7, and NickBee’s first ever tutorial. Not my best set of notes, might refine later. Also, NickBee had a Q&A posted on the forum: https://sample-genie.com/topic/nickbee-qa/
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The Master Bus (36:27)
– This is the video to start with.
– Track is NickBee’s remix of Mean Teeth’s “We Hold On”02:00 – mastering is the final touch, mixing comes first
02:30 – likes iZotope plugins and Voxengo SPAN, says he writes with no plugins except SPAN turned on, on the master bus.
– Advises against a limiter on the master while writing a track.05:00 – “Peaks don’t hurt you” and focus on how the elements sound
05:40 – starts with an EQ when mastering.
– Boosted the highs, but said it depends on the style of music.
– Cuts everything below 20 Hz, and over 20 KHz.08:05 – M/S cut on lows, uses sometimes, but not on this track.
10:30 – dynamic EQ (Ozone 7), some movement on mids & highs
12:00 – urges using a reference track, in the same key as what you’re working in.
13:10 – imager (Ozone 7), gives space & width to sounds.
– Uses the Learn function to adjust bands15:30 – “Repeat the basics, so you don’t lose it” in reference to basic production techniques, in regards to imaging.
20:20 – thinking about what you want out of a track.
21:35 – Stereoize function can be over used and adversely affect the energy of a track.
23:00 – Maximizer is the next insert plugin.
28:45 – more about Maximizer.
30:00 – suggests Voxengo’s MSED plugin to boost M/S
33:10 – CamelPhat
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Mixing – Pt. 1: Kicks & Percussion (29:12)
01:00 – mixdown is not a complicated process for NickBee, his ears are trained from years of experience, he has reference tracks, and the core tools he uses are: EQ, compression, panning, volume balancing. These are 80% of the work, in his opinion.03:00 – explains that the intro is mostly the original’s parts, with maybe some volume changes.
– This is his usual approach to remixes.
– Likes to keep the music close to the original version.04:00 – kick is a one shot sample, probably a techno sample, with some compression (Waves API-2500).
09:00 – kick layer, likes the mid-frequency sound and what it adds to the main kick.
10:20 – feels that layering is part of the mixdown process.
11:30 – kick layer has some EQ’ing, working on layer kick’s high frequencies fitting with pecussion sounds.
14:00 – using Cubase’s Room Reverb
17:00 – explains the diffusion knob on reverb, says it’s very useful on snares.
19:15 – looking at percussion hit sound that occurs every 4-bars.
– CamelPhat for filters, distortion, and compression.
– Simple EQ, rolls off in the mid frequency range, has a boost in the highs.
– Valhalla Vintage Reverb.28:45 – if something in a mixdown bothers him, he tries reducing it or elevating it.
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Mixing – Pt. 2: Snare, Percussion, and White Noise (23:43)
00:10 – snare, main layer a processed sample with a reverb, volume and pan balancing.
– Snare bus with just a Room Reverb.03:00 – snare layer with high boost EQ and a Room Reverb.
07:20 – hi-hat, very sparse, with CamelPhat, EQ, and reverb.
08:40 – explains there are different mix techniques for different types of tracks.
11:05 – 30 dB setting used on FabFilter Pro-Q, to set the slop of the cut.
13:10 – likes tambourines for filling out frequencies.
21:20 – white noise layer
23:20 – a white noise riser
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Mixing – Pt. 3: Bass (21:26)
00:30 – always EQ’s out the lows01:00 – Trash2 for a touch of distortion
– Likes vowels from the Convolve section.
– Multi-band use of the Distortion section.04:10 – a second EQ on the bass
06:15 – mid-range layer sound, sits on top of the main bass.
11:20 – seeing low amounts of distortion and mix (dry/wet), so it’s little bits of distortion being added.
16:30 – vocal.
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Mixing – Pt. 4 (18:15)
– Parts from the original track.
– EQ and some soft sidechaining.02:15 – fast hats with EQ, compression, envelope shaping.
07:00 – Addictive Drums
09:00 – suggests making some intro elements quieter, others louder.
– Makes the intro more interesting.09:55 – original track’s synth line.
11:00 – listens to stabs, watches EQ movement on analyzer.
13:00 – vocal processing with iZotope Vocal Synth.
"Knowledge kept is knowledge lost." - Bobbito Garcia
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2019-07-30 at 17:44:05 #90328,GENIE HQKeymaster
Thanks H!
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