Analysis of S6E06: Gridlok – Production Approach

  • This topic has 2 replies, 3 voices, and was last updated 5 years ago by ,GENIE HQ.
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    • #61127
      ,Harry
      Moderator

      Gridlok’s first tutorial video ever, a 2-part set of videos released in December 2018.

      Part 1 (37:17)
      01:00 – looking at “Vaultdweller” (with Black Sun Empire)

      04:30 – starting with the beats folder, wrote with Milan from BSE, says that Milan does good rock style beats

      05:45 – lower timbre and higher timbre layers of kick and snare
      – EQs by ear, starts with channel strip EQs
      – Looks like he uses SPL Transient Designer on these main hits

      09:30 – layered in Addictive Drums underneath to add to dry hits

      10:30 – Addictive Drums hats

      11:30 – also re-uses hats from his track “Steady”
      – Explains his ethos on sonic identity and re-using sound; it’s good, can help create a unique identity as an artist

      12:30 – goes in to extra “flairs”, like reverse bongo layer
      – Soundtoys’ Echoboy to dub it out, mixed with D16 Decimort distortion

      14:00 – a trick from Optiv, kick & ride bussed together, distorted, and then the low frequency is cut out, likes the distortion created
      – Describes as similar to ringmod, but the distortion technique sounds more unique

      17:00 – likes delay on his crashes

      17:45 – looking at bass, used ARP Odyssey to create bass sounds, just processed differently per track to create variations
      – Sub, mid, and highs (a.k.a. “sizzle”)

      18:40 – for sub, used original bass recording, put Soundtoys FilterFreak1 on it with a 2-pole lowpass filter

      19:50 – mid bass insert chain: The Drop (filter) -> FabFilter Pro-Q2 -> Camelphat (for distortion, bandpass filter, and main filter) -> a second Camelphat (I think just for the inherent limiting) -> Waves MetaFilter -> D16 Decimort (bitcrushing)

      21:20 – explains the bass turnaround at bar 79-81, a bass fill and the FX’s are heavily wet, to differentiate from the dry sections
      – Giving sounds a sense of a different space than the rest of the track
      – Recommends trying wet vs. dry versions of drums too

      23:00 – touches on BSE using Surge (soft synth) to create another bass layer, comes in at bar 97

      24:00 – looking at Decimort2 and how it can add subtle bitcrushing

      25:15 – the vibes section, “the three most important things in dnb: the beats, the bass, the vibes”

      25:30 – Virus influenced pad I think he mainly processed in the EMU sampler, but then some tone control from insert effects

      29:00 – takes a quick look at Wavesfactory Trackspacer, a dynamic EQ plug-in

      30:40 – explains the BSE folder in the track

      32:00 – sweeping stab, has FabFilter Pro-L on it to bring out the tail & reverb
      – Sometimes you need to use a mastering limiter on individual sounds

      33:25 – busses
      – Kick & snare
      – Metals -> cymbals sidechained to the main kick & snare
      – Drums -> has The Glue compressor
      – Bass -> sidechained to the Drums bus, but doesn’t always do this to the entire bass

      35:30 – explains use & need of a second drum bus, when you don’t want all the drums triggering sidechains

      Part 2 (30:36)
      – Looking at Gridlok’s latest finished track “Opera”

      00:45 – quick look at Oxford Limiter, on his master bus

      05:00 – explains the analog mix track, digital outs of his sound card going to his analog set-up, which has no mixer

      07:15 – vibes section
      – Intro strings, a chord played with Cubase VST instrument, probably Retrologe

      10:00 – Opera vibe bounced, going over how each slice is processed differently to create variety
      – Flanges, bitcrushing, etc.

      12:30 – bass section, the acid arpeggiator that comes in

      13:30 – Retrologue to make an arp
      – This technique was used in “Insecticide”
      – ARPache SX MIDI tool, and adjusting parameters on it and the synth

      15:00 – reece bass build up

      19:45 – a Serum bass part
      – LFO shape that is like an offset sine wave
      – Noise OSC with key tracking and tuned, so the bass has some more variation

      22:40 – back to thoughts on re-using a signature sound
      – In this case, a reece bass that he processed differently each time he uses it in a project

      23:20 – sub from Serum

      24:30 – a sample layered on top of bass, to give a different texture

      26:10 – 8-bar drum transitions and unconventional sequencing

      27:00 – “false drop” for the first drop
      – Sounds with short 2-bar variations, including different drums, to contrast with the main parts of the track

      "Knowledge kept is knowledge lost." - Bobbito Garcia

    • #72656
      ,Dave
      Participant

      Hi Harry,

      Is there a link for the Gridlok video? I can’t seem to find it.

      Thanks.

      Dave

      • #72657
        ,GENIE HQ
        Keymaster

        Hey Dave – this one will be be available in the vault in the next few weeks..

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