losing perspective

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    • #1275
      ,Collider
      Participant

      I sit for hours messing with sounds, creating kicks, snares, basslines but i always lose perspective of the balance of these sounds, my snares always end up with to much 200-400hz and then harshness up around 6000 but no character in the high mids or a nice defined transient. my drums always sounds to dry listening back the next day. I really like the more hard hitting aggressive dnb, crunchy distorted drums n what not but feel like i distort to much,then i try be more delicate and back off ending up with even smaller undefined dull sounds. I find levels a problem as im quite often changing the volume of my speakers. Is it most likely that i am not pushing sounds to hard but just that im doing it at to high of levels to which it sounds harsh and i compensate? How do you guys keep on track when designing sounds so they are actually usable when it comes time to make a track

    • #1285
      ,Howitzer
      Participant

      sounds like youre trying too hard mate and losing some of the fun while youre at it.
      Chill out, dont push yourself to make snares that hit certain frequency bands, just make music and mess about, leave the details for the mixing phase. You’ll be a lot more creative and have a lot more fun this way.

    • #1286
      ,Chill
      Participant

      On the subject of studio loudness, I remember hearing Chris Lorde Alge mentioning that if you want to make a tune loud, monitor it at low volumes. I’ve also benefitted from a good set of headphones also. When it comes to producing, I also suffer from this hating on what I’m working on – basically I’ve gotten to the stage where if it doesn’t happen quickly it doesn’t usually happen at all. One of the advantages I’ve found from the videos in sample genie is I found out sometimes producers have done things that sound really complicated but are actually quite simple – they just do them really well. Worth also mentioning a video I recently watched on YouTube by the guy from Rockstar Studios who said if u don’t do a mix quickly with a straightforward approach, u end up noodling and killing it off. Not noodling and killing it off is my biggest challenge at the minute.

    • #1355
      ,Ruben D
      Participant

      Try a simple aproach when arraging youre track. Sometimes we overtink and loose the perspective. Im a victim of that. Have you tried combinin synthetic and organic sound on youre drums for the punch? Besides adding layers of kicks and snares

    • #1357
      ,Ruben D
      Participant

      Btw. Have you seen maztek video on making snares?

    • #1364
      ,Collider
      Participant

      Thanks for the replay guys definitely some things to think about..I think working faster could be key.. I work very slow trying to make that 32 bar loop as perfect as it can be, usually going back over the same few parts fine tuning them..really its just my ears compressing and becoming fatigued and I am trying to shape my sounds to suit my tired ears..I usually use superior drummer and massive or fm8 so i guess superior could be the organic part but its usually more for the character not so much the punch. feeling ya stepdnb but i guess all this hard work pays off when you finally get a finished track that you are super proud of. would like to check out this rockstar studios video.. do you have a link?

    • #1365
      ,Collider
      Participant

      Yes i did see that maztek video..might have to go watch it again..I remember being a little surprised at the time how many layers he used for it..i usually get my worst results when i mix any more than 3 snares together..It is Maztek tho..the man knows his stuff

    • #1378
      ,Chill
      Participant

      here a link to one of his videos – it’s worth subscribing to the channel too. he usually does rock and metal but always gives an interesting perspective and tells it like it is

    • #1387
      ,Collider
      Participant

      Thanks dude

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