shrike
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shrike
ParticipantYeah I didn’t get caught up in breaking out different groups, just wanted to get a semblance of a mix out.
I like what you’ve done, Balron, but curious why you wouldn’t send the bass & mids to the SC’d channel? Why leave them wide open?
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,shrike
ParticipantIt’s on!
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,shrike
Participanthttps://www.dropbox.com/s/o33j8f1vikanzrj/RollBack_peerHelp.als?dl=0
I tried to use just stock live plugs, but there are a few FF Q2’s in there, just cuz they were already in one of my freq splitting racks. If that’s an issue I can walk you through a live setup of the same thing.
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,shrike
ParticipantSee what you think of this:
https://soundcloud.com/the_shrike/rollback-help/s-iuWtg
I can give you the live file if you’d like.
A few things I noticed:
-make sure to pay attention to drum tuning; esp the kick I tuned up a little bit, there were just a lot of notes being used between the bass, kick and snare, so I tried to bring them inline a little more
-I pitched the pad down one st. Seemed to fit in a little better to me
-as for the mix, I mostly just got the lowest fundamental (sub), kick, and snare to certain values (0,-6,-6, in this case) and then brought up the other elements relative to that
-I added some saturation and erosion for some color, and a little more top fizz
-your stems were bounced out very quietly; maybe it doesn’t matter, they are just stems, but if they came out of your mix, don’t be afraid to give it some juice. Set your bass levels, set your main drum levels, mix around that.I hope that helps. We are glad to have you here, this is the place to improve, if that is your goal.
RESPECT
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,shrike
ParticipantShit, Lord Balron, I missed this for a moment…
I like them all in sequence, to be honest.
No joke. It creates importance and brings different elements to the front for different segments. So by the third segment, when the lead came forward, it felt like that was intentional, within the context of a tune, and that you were about to take me somewhere else next.
They are all good, for there own reasons, but I think that creative sequencing of mixes is a subtle but effective tool to create movement, and would be very drum and bass of you to incorporate.
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,shrike
ParticipantErkki I have been listening to this for a few days now, trying to collect what my feedback is. Not meaning to keep you hanging.
Of course the mix is strong, it’s a Target Audience tune! Melody is nice, very trancey-neuro, bubbling from the bottom. And that 2nd drop is the hand-waving madness moment. Lots of fun.
If I were to get critical, it would go something like this: I think that reese is just a little bit, um, safe? Maybe it needs a few more layers of movement on top? Notching, freq shifting, etc? I’m not saying the reese is bad, it’s a fine sound, but I know you are really trying to make a push, and in deference to that I think there are some things that you might do to make it stand out from the crowd a bit more. Or maybe the reese stays as is, and you put some wilder, more attention getting sounds and stabs in there to help color it up.
It’s a solid tune, and I think you could push it a bit more.
Respect
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,shrike
ParticipantThat’s a nice start!
I can give you some pointers on your mix, for sure, if you’re interested in that. If you make it downloadable I can give you some detailed feedback. You’ve got some good elements to start with, we just need to plump it all up, if you’re up for it.
Lemme know.
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2018-09-11 at 03:58:20 in reply to: Lamp Sessions (Monthly Challenge #004) – submissions due September 24 #51840,shrike
ParticipantYou can mix it up. All sounds just need to originate from one single synth.
And welcome!
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,shrike
ParticipantNo, it is not
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,shrike
ParticipantBusted link
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,shrike
ParticipantYeah it’s not a bug or a mistake. Read my post above.
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,shrike
ParticipantOhhhh yeah, I think that is better, yes. Nice mix, those snares are sitting in there very cleanly.
Is there something you do to your uploads to make them not scrub-able?
It’s certainly up to you, but for critical listening it’s nice to be able to bounce around the track, esp when comparing two tracks.
Or you could just make them dl-able
Nice work, I don’t really have much left to critique, well done tune. And I commend you for having developed a signature sound! Your tracks are unique from one another, but still manage to sit under the same umbrella of style. That’s a tough thing to do. Respect.
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,shrike
ParticipantNote also that you will get different answers from different producers, cuz that’s just how making art goes…
BUT
The best thing you can do is to start analyzing tunes and seeing where they peak out. Especially looking at tunes that are similar to what you want to create, this can be extremely useful. The data would be from a mastered song, but the levels are the levels, and there are many (MANY) artists who just mix right into a limiter and clipper and that’s it. I currently mix by making the lowest sub fundamental flick the 0dbfs line, and mix the rest of the components around that (my kick is usually -6 – -10, and snare is usually around -6).
QZB are obviously outstanding at their craft, and get very nice mixes and levels. But there are many answers out there, and my point is to study lots of music, and then lots of trial and error on your part.
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,shrike
ParticipantVery happy to help. Also happy to listen and give feedback if you’d like.
And yeah, Live is great, and Operator can make some pretty bangin’ drums too. Try Ableton. Give it a real shot, and especially watch how fast your ideas can not only be created (grouping is the key, for me), but stored for future use (IE instrument racks).
I switched, maybe, 3 months ago…? And I am much more productive and creative.
There truly is a reason it’s so widely used. It’s a beast.
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,shrike
ParticipantSample Packs are available to members at the time that they are members, and once they are gone, they are gone forever.
This is what makes SG so special. You get top quality, usable samples, made by artists at the top of the game, and you also get the knowledge that they are not widely distributed, which makes them even more special (usable).
So would it be cool to have every sample SG has ever issued in a repository that we could get at? I dunno, maybe a little, but the tradeoff is the quality & the small sphere of broadcast for the samples. And if there was a sample repo then SG kind of just becomes another Loopmasters or Splice or whatever, and that’s not what this show is about. It’s about learning and making this amazing genre of music that we all love so much.
You want some kickass samples? Stick around and you’ll get some, every single month.
But once they are gone, they are gone.
(love the avatar Phillip, my fave logo ever)
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