atmosfear
Forum Replies Created
-
AuthorPosts
-
,atmosfearParticipant
Really interesting, thanks for sharing.
I like the Waldorf PPG Wave. it sounds beefy without too much digital top end.,atmosfearParticipantThank you sir ! \o/
,atmosfearParticipantthis one has been doing it for me lately
,atmosfearParticipantyes ! althought I’m afraid there isn’t much more to it than trial and error, messing about with samples until something catchy comes out.
,atmosfearParticipantarrangement, how he uses sounds and FXs to fill the gaps and keep things interesting with so few elements.
,atmosfearParticipantIt is a track breakdown, but it feels like a sound design tutorial that is just covering more elements, which is still interesting and not a bad thing at all. But what would have been even more interesting imo is an “arrangement” perspective on the entire track. How did he put the pieces together, how did he structure the different sections, why did he choose the sounds he did if that makes sense ?
,atmosfearParticipantHello Mr. Halogenix, a late and rather boring question, but I’ve been obsessed with it recently: How did you make that stabby bassline in “Old Town” with Monty ?
It’s chunky and subby but still has just enough mid harmonics to cut through the mix and let the main synth pluck do it’s thing.
,atmosfearParticipantThere’s a Break tutorial in this edition of computer music, where he explains how use distortion with your sub bass to achieve that effect
2017-11-14 at 15:03:19 in reply to: Analysis of S5E05: State Of Mind – Analogue Bass Re-Sampling #32880,atmosfearParticipantlovely samples mate ! I’ll be robing those and have a play with some of them. Did you make these in F note ?
,atmosfearParticipantIt might be distorted layer of the actual bass that’s been EQed to only let the tops pass, because it sounds very organic and moves along with the mids/sub. It has that typical top “crunch” you can usually get with distortion.
It could also be a white noise from the original synth the bass was made from, that would explain why it moves so well with the rest of the bass
,atmosfearParticipantDLR covers this aspect in this video. He uses ridiculously short drum samples from Addictive Drums, then gives them the “body” with compression and saturation
,atmosfearParticipantTop review as usual !
PS: you should play the others Mass Effect, there’s some really cool music in it 😉
,atmosfearParticipantI moved this answer as I hit the wrong reply button. there doesn’t seem to be a way to delete it.
,atmosfearParticipantHi Teije !
Your music being a bit stripped back and melodic, making use of space must play an essential part in your production process.
So my question is:
how do you use delays and reverb to create space in your mix (and how do you automate it) ?Also, do you use reverb/delay on individual tracks, or do you have dedicaded “sends” channels ?
thanks for doing this 🙂
,atmosfearParticipantsolid tune !
try sending it to https://soundcloud.com/impactmusicdnb, I reckon they would be interested in it. -
AuthorPosts